🎮 Lessons From Building My First Game Backend

What I discovered while connecting APIs, sessions, and databases together.

Game Backend

When I built a simple “Sniper Game” backend, I wasn’t just learning C# — I was learning how real-world applications communicate. Even though it was a small project, the lessons I got from handling APIs, sessions, and persistence were huge.

🌍 Understanding APIs

I realized that APIs are like bridges. My frontend needed information, my backend stored it — and APIs made that exchange possible. Learning to design RESTful routes gave me a glimpse of how games like PUBG or Fortnite actually handle data.

“APIs aren’t just code — they’re contracts between systems.”

🗄️ Sessions & Persistence

At first, sessions confused me. But when I understood how they help keep players “logged in” and remembered, it clicked. Persistence made it possible to store scores, profiles, and history — which is exactly what makes games engaging.

🎯 Key Takeaway: Even small projects teach you big concepts — don’t underestimate your practice apps.

📈 Future Plans

Next, I want to integrate a proper database and maybe even leaderboard features. Every small step adds up, and this project taught me that I *can* break down complex systems into manageable pieces.

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